class WTFEquipSelfDestructFire extends PipeBombFire;

defaultproperties
{
     ProjectileSpawnDelay=0.400000
     AmmoClass=Class'UnitedMut_v54.WTFEquipSelfDestructAmmo'
     ProjectileClass=Class'UnitedMut_v54.WTFEquipSelfDestructProj'
}
